
Sonik Satellitez
Sonik Satellitez is a music game with two paths: guitarist or drummer. Throughout the gameplay, the player hones their skills and participates in band competitions until they become a DJ.
It was an interesting project to participate in, mainly because of the validation and modification of some mechanics related to the music career system and its various quests and dialogues.
Responsibilities
📚 Text correction and quest modifications
👥 Playtest coordination
⚙️ Mechanics modifications
⚖️ Balancing and progression
Highlights
Fixed several narrative inconsistencies
Questflow restructuring
Narrative branching for the player's musical career
Series of tests to validate the mechanics of each career
Narrative focused on the player's progression as a musician
Tools
Miro whiteboard for updating the game's questflow
Google Sheet for updating dialogue
ClickUp for creating tasks for the implementation team
👇 Below, you can see a better view of how I organize my work








